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  • C#自定义控件—转换开关

    发表于      阅读(1)     博客类别:Crawler     转自:https://www.cnblogs.com/guoenshuo/p/18391635
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    C#用户控件之转换开关

    如何自定义一个转换键(Toggle)?

    三步绘制一个精美控件:

    1. 定义属性;
    2. 画布重绘;
    3. 添加事件;

    主要技能:

    • 如何自定义属性;
    • 画布重绘的一般格式;
    • 控件的事件触发过程;
    • 技能扩展
      1. 转换按钮使能时添加二次确认弹框?

      2. 在From窗体中应用控件时,点击事件没有触发?

      3. 属性名称在控件属性树中的排列如何定义?

      4. 添加一个字体更改属性?

    1.定义属性

    • 字体(Font)
    • 颜色(Color)
    • 字符串(String)
    • 枚举(Enum)
    • 属性说明 [Browsable(true)]
    #region 属性
    
    private Font displayFont = new Font("Segoe UI", 12);
    [Browsable(true)]
    [Category("布局_G")]
    [Description("字体格式")]
    public Font DisplayFont
    {
        get { return displayFont; }
        set
        {
            if (value != null)
            {
                displayFont = value;
                this.Invalidate(); // Trigger redraw
            }
        }
    }
    
    private bool _checked = false;
    [Browsable(true)]  //说明(需放在属性前边):是否选中
    [Category("布局_G")]
    [Description("是否选中")]
    public bool Checked
    {
        get { return _checked; }
        set
        {
            _checked = value;
            this.Invalidate();
    
            //激活触发事件
            this.MouseDown_G?.Invoke(this, null);
    
        }
    }
    
    private string falseText = "关闭";
    [Browsable(true)]  //说明:文本关闭
    [Category("布局_G")]
    [Description("文本关闭")]
    public string FalseText
    {
        get { return falseText; }
        set { falseText = value; this.Invalidate(); }
    }
    
    //样式切换
    public enum SwType
    {
        Ellipse,    //椭圆
        Rectangle,  //矩形
    }
    
    private SwType switchType = SwType.Ellipse;
    [Browsable(true)]  //说明:切换样式
    [Category("布局_G")]
    [Description("切换样式")]
    public SwType SwitchType
    {
        get { return switchType; }
        set { switchType = value; this.Invalidate(); }
    }
    
    private Color sliderColor = Color.White; //Color.White
    [Browsable(true)]  //说明:滑块颜色
    [Category("布局_G")]
    [Description("滑块颜色")]
    public Color SliderColor
    {
        get { return sliderColor; }
        set { sliderColor = value; this.Invalidate(); }
    }
    
    #endregion
    
    

    属性名称在控件属性树中的排列如何定义?
    答:根据属性说明安装A~Z的字母顺序排列

    2.画布重绘

    • 画带四角圆弧的矩形、滑块、文本;
    • 画椭圆、滑块、文本
          #region 画布
    
          private Graphics graphics;
          private int width;
          private int height;
    
          //矩形绘制
          protected override void OnPaint(PaintEventArgs e)
          {
              base.OnPaint(e);
              graphics = e.Graphics;
              graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias;
              graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.ClearTypeGridFit;
              graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
              graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
    
              this.width = this.Width;
              this.height = this.Height;
    
              if (this.switchType == SwType.Rectangle)  //字段选择为矩形时
              {
                  //填充色
                  Color fillColor = this._checked ? trueColor : falseColor;
    
                  //带四角圆弧的矩形
                  GraphicsPath path = new GraphicsPath();
                  int diameter = 10;  //默认圆弧直径
                  //左上角圆弧:起始坐标,宽,高,开始角度,扫描角度
                  path.AddArc(0, 0, diameter, diameter, 180f, 90f);
                  path.AddArc(this.width - diameter, 0, diameter, diameter, 270f, 90f);  //右上角
                  path.AddArc(this.width - diameter, this.height - diameter, diameter, diameter, 0f, 90f);  //右下角
                  path.AddArc(0, this.height - diameter, diameter, diameter, 90f, 90f);  //左下角
                  graphics.FillPath(new SolidBrush(fillColor), path);  //填充色
    
                  //文本
                  string strText = this._checked ? trueText : falseText;
    
                  //滑块(true\false 两种形态)
                  if (_checked)
                  {
                      //绘制滑块
                      path = new GraphicsPath();
                      int sliderwidth = this.height - 4;
                      path.AddArc(this.width - sliderwidth - 2, 2, diameter, diameter, 180f, 90f);
                      path.AddArc(this.width - diameter - 2, 2, diameter, diameter, 270f, 90f);
                      path.AddArc(this.width - diameter - 2, this.height - diameter - 2, diameter, diameter, 0f, 90f);
                      path.AddArc(this.width - sliderwidth - 2, this.height - diameter - 2, diameter, diameter, 90f, 90f);
                      graphics.FillPath(new SolidBrush(sliderColor), path);
    
                      //绘制文本
                      Rectangle rec = new Rectangle(0, 0, this.width - sliderwidth - 2, this.height);
                      StringFormat sf = new StringFormat();
                      sf.Alignment = StringAlignment.Center;
                      sf.LineAlignment = StringAlignment.Center;
    
                      graphics.DrawString(strText, DisplayFont, new SolidBrush(sliderColor), rec, sf);
    
                  }
                  else
                  {
                      //绘制滑块
                      path = new GraphicsPath();
                      int sliderwidth = this.height - 4;
                      path.AddArc(2, 2, diameter, diameter, 180f, 90f);
                      path.AddArc(sliderwidth - diameter + 2, 2, diameter, diameter, 270f, 90f);
                      path.AddArc(sliderwidth - diameter + 2, sliderwidth - diameter + 2, diameter, diameter, 0f, 90f);
                      path.AddArc(2, sliderwidth - diameter + 2, diameter, diameter, 90f, 90f);
                      graphics.FillPath(new SolidBrush(sliderColor), path);
    
                      //绘制文本
                      Rectangle rec = new Rectangle(sliderwidth + 2, 0, this.width - sliderwidth - 2, this.height);
                      StringFormat sf = new StringFormat();
                      sf.Alignment = StringAlignment.Center;
                      sf.LineAlignment = StringAlignment.Center;
                      graphics.DrawString(strText, DisplayFont, new SolidBrush(sliderColor), rec, sf);
                  }
              }
              else if (this.switchType == SwType.Ellipse)  //字段选择为椭圆时
              {
                  //填充色
                  Color fillColor = this._checked ? trueColor : falseColor;
    
                  //椭圆形
                  GraphicsPath path = new GraphicsPath();
    
                  path.AddArc(1, 1, this.height - 2, this.height - 2, 90f, 180f);
                  path.AddArc(this.width - (this.height - 2) - 1, 1, this.height - 2, this.height - 2, 270f, 180f);
                  graphics.FillPath(new SolidBrush(fillColor), path);  //填充色
    
                  //文本
                  string strText = this._checked ? TrueText : falseText;
    
                  //滑块(true\false 两种形态)
                  if (_checked)
                  {
                      //绘制滑块
                      int ciclewidth = this.height - 6;
                      graphics.FillEllipse(new SolidBrush(sliderColor), new Rectangle(this.width - ciclewidth - 3, 3, ciclewidth, ciclewidth));
    
                      //绘制文本
                      Rectangle rec = new Rectangle(0, 0, this.width - ciclewidth - 3, this.height);
                      StringFormat sf = new StringFormat();
                      sf.Alignment = StringAlignment.Center;
                      sf.LineAlignment = StringAlignment.Center;
                      graphics.DrawString(strText, DisplayFont, new SolidBrush(sliderColor), rec, sf);
                  }
                  else
                  {
                      //绘制滑块
                      int ciclewidth = this.height - 6;
    
                      graphics.FillEllipse(new SolidBrush(sliderColor), new Rectangle(3, 3, ciclewidth, ciclewidth));
    
                      //绘制文本
                      Rectangle rec = new Rectangle(ciclewidth + 3, 0, this.width - ciclewidth - 3, this.height);
                      StringFormat sf = new StringFormat();
                      sf.Alignment = StringAlignment.Center;
                      sf.LineAlignment = StringAlignment.Center;
                      graphics.DrawString(strText, DisplayFont, new SolidBrush(sliderColor), rec, sf);
                  }
              }
          }
    
          #endregion
    
    

    3.添加事件

    理解 :在From中控件的鼠标点击事件的执行过程

    先执行控件内部的MouseDown方法——其方法内部的属性——其属性中的触发事件——最后执行From后台的点击生成的自定义方法(可自定义)

    其他技巧: 应用控件时拉出来双击即可生成自定义方法

    <From中双击控件默认是Load方法,想让他自动生成自己设置的事件需要在控件代码中添加:[DefaultEvent("MouseDown_G")]>。

    //指定默认事件(双击控件进入)
    [DefaultEvent("MouseDown_G")]
    

    关键代码:点击控件弹出框确认后再执行From的事件中的代码


    //事件声明 public event EventHandler MouseDown_G;

    //激活事件 this.MouseDown_G?.Invoke(this, null); ——执行完成跳转到From中的双击事件方法中


    //构造函数添加鼠标点击事件——点击控件事件处理
    this.MouseDown += Toggle_MouseDown;
    
    //构造函数添加事件处理后自动生成此方法(无需在控件的属性中双击)
    private void Toggle_MouseDown(object sender, MouseEventArgs e)
      {
          DialogResult dr = MessageBox.Show("二次确认操作?", "提示您", MessageBoxButtons.OKCancel, MessageBoxIcon.Question);
          if (dr == DialogResult.OK)
          {
              Checked = !Checked;
          }
          else return;
      }
    

    发现一个错误,当应用该控件时,在From中点击无效;经过两天的查询(断点查询)才发现问题所在,在Form的设计器中的From属性的Enable为False,改为true才可使能
    原因:控件更新后没有及时生成导致From崩盘后(空窗口后没在意),导致Designer的默认代码更改。


    End

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